Showing posts with label Design Management. Show all posts
Showing posts with label Design Management. Show all posts

Wednesday, 30 January 2013

VITRA Lounge Chair and Ottoman by Eames




Charles & Ray Eames, 1956
The Lounge Chair is one of the most famous designs by Charles and Ray Eames. Created in 1956 it is now a classic in the history of modern furniture.



Source: http://www.vitra.com/en-gb/home/products/lounge-chair-ottoman/overview/



Monday, 7 January 2013

Open Source, Open Info

McDonald's reveals how the Big Mac is made.



Lush, How it's made.
(You can find many videos in YouTube under 'Lush Manufacturing Presents')






Wednesday, 19 September 2012

Creative Swap

Swap your creative skills for a week

Creative swap is a week long event where creative agencies swap one of their talented staff with a creative from another studio. It is free for all agencies with more than one employee across any of the creative fields; graphics, web, illustration, architecture, 3D, advertising etc. The swapping pairs are chosen randomly, giving you a great chance to learn from a discipline or skill set you may not have access to normally.
Creative swap wants to engage creative agencies across the UK to connect and talk more openly, sharing ideas, processes, inspiration, knowledge and experience.

Homepage: http://www.creativeswap.co/index.php

Tuesday, 14 August 2012

IBM Smarter Commerce / Oracle EX

'Smart Commerce' is a new CRM strategy from IBM, and in this structure the customer is the centre of every operation including Buy, Market, Sell and Service.

It all starts with the customer
In business, this has always been true. But now a new breed of customer is dictating a new set of terms in the dynamic between buyers and sellers.

Customers approach a sale empowered by technology and transparency, with more extensive information from more sources than ever before. They expect to engage with companies when and how they want, in person, online and on the go. And they want these methods to tie together seamlessly.

The smarter commerce opportunity
Smarter commerce (PDF, 816KB) recognizes that the sale is just one aspect of the experience. As with traditional commerce, the customer is at the center of all operations. Smarter commerce turns customer insight into action, enabling new business processes that help companies buy, market, sell and service their products and services.

More info: http://www.ibm.com/smarterplanet/us/en/smarter_commerce/overview/index.html

Oracle concentrates on customer's overall experience from end to end.

Welcome to the age of the customer
An era where customers call the shots and success will be based on how well companies can rise to meet their demands and expectations. Customers have many choices today. So it is critical to make their experiences as simple, consistent, and relevant as possible as they move throughout the customer lifecycle, from buying to owning—and back again. By delivering exceptional customer experiences, companies can acquire new customers, retain more customers, and improve efficiency.

More info: http://www.oracle.com/us/solutions/customer-experience/overview/index.html
http://news.inews24.com/php/news_view.php?g_serial=681559&g_menu=020200&rrf=nv

Wednesday, 18 July 2012

Project Management Methodologies: How Do They Compare?

Agile Methodology

Though Agile was first utilized in IT projects, the bottom line on Agile methodology according to a simplified method I wrote is, “using the best process through empowered teams, customer involvement, and the ability to analyze and quickly control changes to the project scope at inception and throughout the lifecycle of the project.”

Whew, what does that even mean? Basically, using Agile management in a project helps you define the project clearly with stakeholders and team input, sprints or iterations assigned to a small groups, effective project monitoring, immediate change instead of constant review, along with constant communication throughout the project. Essentially, in my article Agile for Dummies: Making Sense of It All, a process at a auto service center that took 12 steps to complete was re-evaluated using Agile, cutting the process down to only 4 steps. Simply put, Agile cuts project bottlenecks.

PRINCE2®

According to the official PRINCE2 website, this management methodology developed in the UK includes six variables, “costs, timescales, quality, scope, risk, and benefits.” The article PRINCE2 Project Management Methodology goes a step further in identifying the method; “PRINCE2 is an acronym for PRojects IN Ccontrolled Environments.” It could be argued that this method combines all practices offered through PMBOK including a consistent approach, focus on business justification, control through review, stakeholder involvement from beginning to end, and continuous improvement.
PRINCE2 roles are very specific in design including the project management, users, customers, and suppliers. With PRINCE2, however, teams report to the project manager who in turn, before risks, problems, or changes occur is required to report to a compilation of users, customers, and suppliers for effective decision-making outcomes.

Six Sigma / Lean Six Sigma Methodologies

Perhaps Agile management developed through Six Sigma and Lean Six Sigma and those who believe so adamantly in the Agile method will tell you they are never going back. In the article Key Concepts of Six Sigma, the process is defined as a “statistical concept that measures a process in terms of defects. Achieving Six Sigma means your processes are delivering only 3.4 defects per million opportunities or DMPO.” Six Sigma started with two phases, the DMAIC phase and the DMADV phase. The DMAIC phase or defining, measuring, analyzing, improving, and controlling are first used to keep projects within specification guidelines. Next comes the DMADV phase or defining, measuring, analyzing, designing, and verifying. In this phase project elements have completed the DMAIC phase and are perfected.
With Lean Six Sigma, the process is shorter by combining the two phases to realize results quicker. While quick doesn’t mean getting to the project deadline faster, it does mean by utilizing Lean Six Sigma, your processes within your phases are streamlined for quality.

Is there a "best" project management methodology? Read on to the next page for a discussion of this question.

If we look at every project management methodology is one better than another? Can you use any project management methodology on any project or must you choose the correct methodology? How to choose the right project management methodology for your project.

Tuesday, 17 July 2012

APPLE Recuit Videos

The new recruit video from APPLE on YouTube

Be a part of something meaningful!

(Recruitment for retail stores)
APPLE says: We listen!

I like brands or companies with the true culture and belief. Is APPLE one of them?

Sunday, 15 April 2012

Brand

A brand is a name, term sign, symbol or design, or a combination of these, intended to identify the goods or services of one seller or group of sellers and to differentiate them from those of competitors.
- American Marketing Association

Effective brands transcend logos, advertising campaigns, and social media presence. Sure, images and messages are important, but the real power in brand today lies in creating dynamic, meaningful relationships with customers that evolve over time. The most successful brands start an ongoing dialogue with people that — through a compelling mix of seamlessly connected products, services, experiences, spaces, and digital interactions — fosters curiosity, trial, love, and loyalty.
- IDEO


(IDEO's Prototyping retail artifacts and color palettes helped lead to an in-store experience for Samsung’s Bean Pole brand) More info: http://www.ideo.com/expertise/brand/

Tuesday, 3 April 2012

Unit 1: Steven Johnson - Where Good Ideas Come From

Love this video!
Steven Johnson is the author of The Invention of Air.


Where do good ideas come from?
This video demonstrates Steven Johnson's theory of where good ideas come from.
We all want to be creative, have better ideas and innovative organizations.
But the question is, "how?"

His "hunch" pattern explains: slow hunch --> incubation --> collison of smalll hunches --> other hinches --> create systems --> breakthrough --> The Age of Enlightment / Modernism --> Engine of creativity --> a space where ideas mingle and swap --> create new forms --> historic increase in connecivity --> borrow other people's hunches and combine --> find a missing piece -> improve our own idea

Obviously this steps take quite a long time!

Wednesday, 21 March 2012

Unit1: Definition of Design Management

Definitions of Design Management

DMI
Simply put, design management is the business side of design. Design management encompasses the ongoing processes, business decisions, and strategies that enable innovation and create effectively-designed products, services, communications, environments, and brands that enhance our quality of life and provide organisational success.
More info: http://www.dmi.org/dmi/html/aboutdmi/design_management.htm

Wikipedia
Design Management is a business discipline that uses project management, design, strategy, and supply chain techniques to control a creative process, support a culture of creativity, and build a structure and organisation for design. The objective of design management is to develop and maintain a business environment in which an organisation can achieve its strategic and mission goals through design, and by establishing and managing an efficient and effective system.
More info: http://en.wikipedia.org/wiki/Design_management

Pratt Institute
Design management is defined as the identification and allocation of creative assets within an organisation to create strategic, sustainable advantage.

Brigitte Borja de Mozota
Design management is rootes in the shift from a hierarchical model of management to a flat and flexible organisational model, which encourages individual initiative, independence and risk taking. Designers feel at ease with the new, more informal model of management. The new model is based on concepts like customer-driven management, project-based management, and total quality management, which all deal with design.
Design management has a two-fold objective:
To familiarise managers with design and designers with management.
To develop methods of integrating design into the corporate environment.

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Kathryn Best

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